E-hell – enough, Guido!

Good evening, and welcome to This Week In Opera.  Tonight’s special offering comes from the world of fractal art, an email list for the fractal program, Ultra Fractal.  What makes this opera so avante garde is that the performers believe they are actually participating in a online discussion, while only the audience knows they are in fact starring in an opera.   Even I was not so quick as to realize what was happening and before I realized it, had deleted half of the libretto.

However, I salvaged a few of the highlights from this opera verite, and can only hope, gentle viewers, that they will please you as much as the other great operas we have shared, here on This Week In Opera.

As always;  my apologies to Verde.

You have mail.  And thus the curtain rises...

You have mail. And thus the curtain rises...

Listen!  Woman are raped to make cellphones!

Listen! Woman are raped to make cellphones!

Now I have a good reason not to buy a cellphone.

Now I have a good reason not to buy a cellphone. Thank-you!

Scoundrel!  Will you expose your mind like this before the la-dies!

Scoundrel! Will you expose your mind like this before the la-dies!

There's more!  Children harvest the organs of our  computers and toil amidst the graves of our machines.  Look!

There's more! Children harvest the organs of our computers and toil amidst the graves of our machines. Look!

Enough!  Guido!  E-hell!  Stop it!

Enough! Guido! E-hell! Stop it!

Yes!  Oh Yes!  Yes, YES!!

Yes! Oh Yes! Yes, YES!!

Brothers!  Listen to what he says.  I also see the Earth is melting and besides we can always use the label "OT" for filtering purposes.  Figaro!

Brothers! Listen to what he says. I also see the Earth is melting and the moon has now been defiled; besides we can always use the label "OT" for filtering purposes. Figaro!

Enough!  Guido!  E-hell!  Stop it!

Spam! Spamming the list! Spam! Spam! Stop the SPAM!

you can always...

I suggest maybe join Facebook and join (or create) a group there specifically to highlight your concerns. Oh, what a beautiful mornin', Oh, what a beautiful day! I got a beautiful feelin' Everything's goin' my way!

Listen!  Woman are raped to make cellphones!

You see, all these complaints about nothing are giving an extraordinary value to things that balanced people never would argue. From time to time somebody show up with a new orientation as if the aesthetical choices would break the peaceful order of the list. In the very examples of today´s messages you can see that some are fractalizing, others are presenting questions about hardware, looking for the benchmarking address... So life continues like every other day. Go ahead and make a good fractal instead to play as a corner policeman.

Was there a vote? Did I miss it?

Was there a vote? Did I miss it? WHen did this group stop being about Ultrafractal?

Ciao, ciao, CIAO!  Don't misunderstand me. Ciao!  The leucocytes! The heart!  The Ciao!  The Fora!  The Fora!  The fora for-a you!  Figaro!  Bully!  Netiquette!  Ciao, ciao. But then you must also accept the consequences.  Ciao!  Ciao!  C-I-A-O  --Ciao!!!

Ciao, ciao, CIAO! Don't misunderstand me. Ciao! The leucocytes! The heart! Ciao! The Fora! The Fora! The fora for-a you! Figaro! Bully! Netiquette! Ciao, ciao. But then you must also accept the consequences. Ciao! Ciao! C-I-A-O --Ciao!!!

Enough!  Guido!  E-hell!  Stop it!

There seem to be no consequences! Just like in the Jos Boogen Era! I fear that the same is happening again now! Where are you, Damien, when you are needed?? Where? Where! WHERE!!!

Figaro!  Script-aro!  Why are you all, ta-alking so?  I don't run the list, but I wil fix it -yo!  Who's Guid-o???

Figaro! Script-aro! Why are you all, ta-alking so? I don't run the list, but I wil fix it -yo! Who's Guid-o???

beting

Hi, all friends of the list! Stop the problems! Every thing has its time! In this festive season forget your problems and your difficulties for a short while: Enjoy, have a merry christmas and a h e a l t h New Year. "Today is my day!" I have posted the follow image last year. A friendly gentlemann, Erhard Waschke, member of this list, has told me, how to put my own name and othergood things (helps). I say "thanks" to all, who had help me! With heartly greetings!!!

How long shall The Consequences wait!  Am I nothing more than a phantom of the UF List?  Ha!  My head is burning.  Always burning!!!

How long shall The Consequences wait! Am I nothing more than a phantom of the UF List? Ha! My head is burning. Always burning!!!

The End! This thread is now closed!

The End! This thread is now closed!

Bravo!  Bravo!  All is opera/ nothing is opera.  Master, is this not the way of The List?

Bravo! Bravo! All is opera/ nothing is opera. Master, is this not the way of The List?

On Making Prints

Framed Print of To the Joust

A framed print of To the Joust.  My cat studies its intricacies for hours.

I’d like to talk about my experience with making prints.  Let me begin by making clear that I’m not claiming to be any kind of expert in this area.  There are plenty of professionals who know more about the ins and outs of printmaking than I.  So, to show good faith, I’ll provide some links to a few more learned people at the end of this post.  My purpose in writing about making prints is simply to give an account of my own experience — and to try explaining why the decision to make prints has re-shaped the way that I see and create art.

What first set my dials to printmaking?  Thinking about presentation methods was the initial baby step — and then beginning to explore various ways in which fractal/digital art could be showcased.  All artists (with a capital A) have multiple means of presentation.  A musician’s song can be recorded, played live, played “unplugged,” be utilized as background music in a film, be transformed into a visual narrative using video, and so on.  Likewise, a poem has similar possibilities for being displayed — read privately, read aloud, performed, slammed, audio recorded, video recorded, inserted into multi-media, and so forth.

Fractal/digital art is no different.  Such art can be viewed on a  home monitor, be uploaded to a Fractalbook repository to take its place amidst the socializing and tabulating, be printed (on either paper or canvas) and hung in a home-business-museum, be displayed digitally on a hi-def, large-screen state-of-the-art television, be printed in a book, shared as a par file, reduced to a navigational thumbnail, and — as we’ve seen from past OT posts about Phase Two thinking — be sculpted or painted or blown or constructed or imprinted on t-shirts, mugs, balloons, frisbees, and thongs.  The paradigm shift for me occurred when I made a conscious decision to present my work offline as well as online.

The first thing I vowed to do was to take presentation seriously — as seriously as I do my own art.  I began to research and quickly discovered that to make decent prints I’d have to render images at much larger sizes — and so I did.  I found it was not too difficult to render fractals at larger sizes, at least in the fractal software I use, but the extensive post-processing I commonly do could be a problem.  I began to experiment pushing the size constraints of my “studio” to discover the comfort boundaries of the computer I use to make art.  Each time I can afford to build a new machine, I try to make sure it packs affordable maximum firepower to enable me to work larger and faster.  I first stepped up to images sized at 1800 x 1200 pixels, and now I can work and post-process at the notorious BMFAC-required sizes of 8000 x 8000.

But not quickly.  Everything slows down considerably once you go large.  Render times drag.  Working in graphic programs like Photoshop take patience and medication/meditation when effects and adjustments slow to a snail’s crawl.  One side effect, although not necessarily a bad one, is that the time lag corresponds to less output.  I probably (mercifully?) now produce 1/4th the amount of work than I did in the same time frame when I first discovered fractals.  Although I hope I’m more discerning about the work I now make public, it’s also true that it takes me substantially longer to finish individual pieces.

There is another side effect.  My canvas is now six to eight times larger than it used to be — and, consequently, I’ve become much more particular about how that space is filled.  Artistic concerns — like texture, balance, highlights, dominance, unity, overall composition, and (especially) perspective — become more integral (and more time-consuming) in the process of shaping and finishing a given work.  In fact, in previous OT posts I’ve described the effect of increasing the digital canvas as a significant mental shift moving from perceiving work in “monitor mode” to perceiving work in “wall mode.”  In other words, all through the composing process, I envision a work displayed large (wall mode) rather than small (monitor mode).

Once I made the conversion to wall mode, I then began searching for a professional Printer (I’m using the capital “P” to designate a person and not a machine).  Finding a good one turned out to be a difficult, hit-and-miss journey.  I’ve had no experience with places like Zazzle or the printing services provided on some Fractalbook sites like deviantART, but my experiences with online printing sites were frustrating.  The prints just looked funky — colors appeared over- or under-saturated, depth seemed washed out, and one image even came back exploded and reassembled as a neo-cubist collage.  Even several local print shops could not reproduce images to my satisfaction, although the turnaround time improved.

Finally, one afternoon, I saw a series of prints of nature photographs in a local museum.  The prints were breathtaking — exhibiting a clear sense of depth and a stunning clarity.  I called the artist for information, and he told me that he did the prints himself, and that he ran a print shop as a commercial venture.  I asked if he’d work with me, and he agreed — mostly, I think, because he’d previously worked exclusively with photographers, and he wanted to get some hands-on experience printing original, “pure” (his term) digital art.

I believe having a proficient, trusted Printer — one with an artistic eye — can make a noticeable difference in the quality of prints.  My Printer is exacting and takes pride in his work — making small test prints to see if color and resolution look right, or trying trial runs on various grades of paper to better obtain an ideal reproduction.  Again, taking your printing endeavor seriously is non-negotiable.  I insist on using the highest quality, archival inks and papers to try to produce professional Giclée (ink-jet) fine art prints. I was fortunate to find a Printer who is also an artist — and one capable of skillfully pulling off the sizable magic trick of bringing a digital image into the physical world.

You also have a decision to make at this point.  Should you use paper or canvas for a background?  In general, paper is the preferred choice for making archival, museum-quality, Giclée fine art prints.  Paper prints are de rigour for galleries and collectors, but they also come with their own set of problems.  They are delicate and can be easily damaged.  Smudging and sun-fading can occur, and liquids are their mortal enemy. So, paper prints must be matted and framed under glass to keep them safe — and, depending on the size of the print, the glass and frame can quickly become quite heavy.

Your other option is to print on canvas — although such prints seem to be less desirable for collectors and regarded by museums to be near-gauche.  Canvas prints, not surprisingly, are much more like a painting and are even stretched and mounted on a wooden frame — which means even large canvas prints are considerably lighter than small glass-enclosed paper prints.  Canvas prints, especially if covered with a protective lacquer, are certainly much more durable.  To my eyes, canvas prints tend to flatten out an image and degrade texture, but they retain more color richness and hue.  Paper prints, on the other hand, tend to lose bright colors a bit, or start to develop watercolor-like traits if the paper isn’t well suited, but they preserve both texture and depth far better.  In a good paper Giclée, textured forms can become visibly embossed and take on distinctive 3-D qualities.

So, now you’ve worked large and made your print — what next?  Admit, as a digital artist, you are working with a generally agreed upon disadvantage.  You have no original — no concrete, tangible masterwork — no unique physical object, like a painting or sculpture, that can be shown or sold.  A painter, too,  can make high-quality fine art prints — but she or he also possesses the original painting — the mold from which copies, even Giclée prints, can be made.  Naturally, as a fractal/digital artist, you also have a master, as does, say, a digital photographer.  But such masters cannot function in the same ways as do paintings or sculptures.  (Or can they?  More on that later.)  Therefore, facing such an inherent shortcoming, how can you try to insure that your prints will have value?

You limit the number you make.  From what I can tell, practices on limited-edition prints vary widely.  You’ll have to decide what idiosyncratic approach and commercial specifics best serve your needs.  What I eventually settled on doing was limiting each image of mine to a Variant Edition (V.E.) of 25 prints of any type or size.  That means only 25 prints — large or small, canvas or paper — will be made of any given image.  Once the 25th print of an image is made, I ask my Printer to delete the “master” file of that image from his computer.  I also allow making up to 2 “artist’s proofs” per image — that is, running off a small number of prints for the artist’s use that are set aside from the edition prints.  Artist’s proofs, because they are more scarce, tend to be more valuable.

To further insure the legitimacy of the print edition, I sign, number, and date each print — and, of course, keep records of the printing history of each image.  I also provide a “certificate of authenticity” to be included with each print.  These are made using my production company stationary and include background information on the print — title, year it was made, edition number, Printer info, Framer info (if applicable), ink and paper stock information, caring for the print notes, process/composition notes, and background notes (when appropriate).  Some artists go further and take the step of having their print certificates notarized to further bolster authenticity.  I even saw one artist display and discuss his prints while wearing white gloves.  That might seem like overkill, but the gloves made an impression that stuck with me.  It was obvious he considered his work to be valuable and acted accordingly.  I stress again, there’s no point in undertaking making prints unless you do so in a professional and earnest manner.

I have a challenge for you.  Work on an image you want to print.  From the start, make it larger than you usually would.  Reflect carefully about texture.  And perspective — squint at the image with your nose to the monitor, then stand across the room and see how it looks in complete darkness.  Take your time until you are satisfied with every detail.  You aren’t making this image for a desktop background.  You aren’t making this image to upload to a social networking site.  You’re making this image for a physical space in your home.  When it’s done, print it.  Print it — seriously.

Seriously — as in not at home on your PC’s HP deskjet or whatever.  No, take it to a shop.  Print it at a larger size than your home printer can handle.  Choose paper carefully.  Use archival materials, if available.  Title, date, and sign your print using a graphite pencil.  In fact, make it an “artist’s proof” (it is, after all, isn’t it?).  Then, frame it — seriously.  At a minimum, buy a frame set that includes glass and a functional matte.  Better yet, have your print professionally framed.  Carefully choose the frame and style and color of matte.  Take your matted and framed print home.  Find a suitable space.  Hang it.  Let it be.

For at least a month or two.  And see what happens.  See if you don’t develop a different relationship with your image — or come too see it in a new way.  Does it fill space in a manner unlike viewing it on your monitor?  Do the other surroundings in the room help determine its effect or shape its meaning?  Do guests or family members react to it?  Take my challenge and see if changing the way your work is presented changes the way it is perceived — by you and by others.

Making prints has certainly changed my own perceptions — both of my work and my process.  As I said earlier, I am only relating my own experience of making prints — but I hope you can tell it’s been exciting and pleasurable.  I have many prints nestled in around my home, and I have also been fortunate to place some into shows, as well as to sell some.  But, again, I’m not claiming any high level of expertise.  So, if you’d like to know more about prints and printmaking, you might want to check out these knowledgeable folks:

Here’s an interesting conversation from MOCA on “Printmaking: Traditions and New Trends” between Professors John Antoine Labadie and Ralph Lee Steeds of the faculty of the University of North Carolina at Pembroke.

Thinking of doing your own professional printing?  Also from MOCA, you might consider following the example of J.D. Jarvis and his account of printmaking in his three-part essay entitled “From the Box Up: Life with a New Printer.”

About.com has articles defining Giclée prints, explaining how they are made, and advice on how to sell art prints.

Wikipedia on Giclée prints.  Authoritative as written by who knows who can be.

There are, of course, numerous books you can buy on this general subject — like Mastering Digital Printing by Harald Johnson and (for those with Phase Two leanings) Digital Art Studio: Techniques for Combining Inkjet Printing with Traditional Art Materials by Karin Schminke et. al.

~/~

And, yes, I know what some of you are thinking.  I can hear you clearly across the vastness of cyberspace.  Fractal art is a digital medium.  It’s an art of light and code.  It is best presented and viewed digitally.  If it’s not, so much is lost.  Colors dry up.  Depth is scuttled.  Distinctive elements, like lighting features, evaporate when placed outside a digital environment.  Moreover, there’s no quarter given on this point of view.  Intrinsically, it’s a disservice not to display and view fractal art in a digital milieu.

Well, I agree.  Digital art does become something else removed from digital space and reconstituted in physical space.  But, remember, I’m not advocating one presentational method is preferable to another.  I’m only pointing out that there are various avenues from which to present one’s work.  Each has advantages and disadvantages.  Frankly, I think the future looks promising for digital purists.  That’s probably because I had another eye-opening experience recently.  I took the master copy of one of my images, burned it to a DVD, and carted it over to a friend’s house in order to view it on a high-def, 65 inch, flat screen TV.  And, yes, its pixels jumped and buzzed in a visceral way that no print I’ve ever made could match.

So, don’t lose hope, digital true believers.  The days of Total Recall, wall-sized, high-definition, digital screens or “frames” are not science fiction.  I think museums and collectors will soon have to come to terms with the imperative of sometimes presenting digital/fractal art in digital space.  They’ll feel compelled to invest in high-end screens and to meticulously set the ambiance for an optimal viewing experience.

I only have one caveat for digital experience enthusiasts.  Be consistently serious.  Treat each image of yours as an individual work — a work deserving its own screen/frame.  If you’re thinking of just sticking a flash memory card into a digital frame and rotating through 1000 of your images with overly busy wipes and squiggle special effects, you’ve already cheapened yourself as an artist by settling for a screensaver on steroids.  Worse, by suggesting that your work is obviously disposable and replaceable — a Fractalbook mindset that implies today’s mass-produced “masterpiece” is as awesome as yesterday’s — you lost the war being fought to present your work as fine art.  In the end, after your many labors and tears, doesn’t your vision deserve better than a hokey digital billboard?

~/~

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Java Applets: Superintelligent Shades of the Color Blue

jhlabs01

“Somewhere in the cosmos, he said, along with all the planets inhabited by humanoids, reptiloids, fishoids, walking treeoids and superintelligent shades of the colour blue…
–Douglas Adams, The Hitchhiker’s Guide to the Galaxy

What could be more intelligent and etherial than a clever java applet like this one made by Jerry Huxtable.  It’s creative and I don’t know why.  Applets by their very definition are tiny, but clever programming seems to be able to give Herculean strength to those little pieces of interpreted java code.  In fact, this applet has no buttons or sliders whatsoever; it starts automatically when you visit the page and the only way to turn it off is to leave.  You can’t save anything or load anything, the only thing the applet needs from you is a mouseclick.  This is almost as minimal as a screensaver.

I had to push the zoom button (oh, there’s a button) and then take a screenshot of the zoomed image.  I had a lot of fun with this thing.  Jerry, the author of the applet says, “At present there is too much variation in the child images – they often don’t bear any similarity to the parent.”  But I found that to be good thing.  One click and you could be jumping from one branch to another in the animal kingdom of genetic art.  Other similar genetic art programs I’ve tried like Kandid suffer from the opposite problem: imagery is too monotonous.  But I’m the kind of person who likes to push all the buttons and move the sliders to the very end, so a genetic art program that hops rather than walks is fine with me.

For those of you wondering what genetic art is:  genetic art is imagery made by a process of combining the graphical parameters of  other images to make new, hybrid ones.  You breed images.  If you ever wanted to grow up and live on the Island of Doctor Moreau and create a world of hideous monsters and reign supreme over them, laughing madly during the day and barricading yourself up in a fortress during the night while your insane brood prowls and parades their grotesque and abominable lives to the accompaniment to a bloodchilling symphony of  screams beneath the light of the moon…  Well, try playing with genetic art instead.

These are rough hewn images; torn from the Earth and spilled from the test tube.  I like them.  There’s an artyness to them.  Good art doesn’t have to be great art.  There’s the smell of flowers and then there’s the smell of old air freshener.  Which one is more provocative?  More suggestive of genetic speculation and mutative properties?

jhlabs12

What about the applet?  How does it work and what’s it all about?  In Jerry’s own words (and the site is offline at the moment):

This applet lets you create art using a genetic algorithm. It generates a random mathematical function and displays an image representing the function in the centre square. It also generates twelve random variations on the image, displayed in the squares around the outside. Click on the centre square to create new variations, or on one of the small images to move that image to the centre and create variations on it. Press the “Zoom” button to see the centre image displayed larger in a new window. Press the “Tree” button to show or hide the function tree (or at least as much as will fit) of the centre function.

See a gallery of pictures created with this applet.

This applet is (like all my stuff) still under development. At present there is too much variation in the child images – they often don’t bear any similarity to the parent. There’s a lot of tweaking of parameters to be done to get the mutation rate right. Other things which need to be done are to implement crossover between images and determine a good mix of mathematical functions to choose from. There should also be a way to save your art.

How does it work?

The applet builds a tree representing a mathematical function, with one node per function, leaf nodes being variables such as X, or Y, or numbers. This function is then randomly called to determine its probable range and then normalized to that range so you actually get valid colors. The function is then called for every pixel in the image to calculate the color of the pixel. There are two sorts of node: color nodes and numeric nodes. A color node returns a color when evaluated, a numeric node returns a numeric value. The root node is always a color node, but nodes below this will usually be numeric. For example, one sort of color node calls three numeric nodes to determine the red, green and blue components. Another calls a single numeric node and looks the result up in a color map. The mysterious “N” function you may see is a normalising function which samples its child function to determine its likely range and normalises it to between 0 and 1.

Mutation is done by traversing the tree and probabilistically changing parameters or type of a node or by pruning the tree at any point and replacing the pruned part with a new random subtree.

All you need to know is click on something.  Even the current image in the center can be clicked on to, uh, –breed it with itself.  See how weird this gets?  If things start to get really ugly then just click on any of the outer images that look completely unlike the center one, or just refresh the page in your browser which will re-initiate the applet, kill all it’s children, clean up the lab and allow you to start all over again.  C’mon, it’s not murder if you’re wearing a lab coat.  I forget who said that.  Doctor somebody…

Enough of that.  Let’s get to the art.  Here are a few of my favorite things…

Mount Java Applet Sinai

Mount Java Applet Sinai

Red Land

Red Land

Also Red Land

Also Red Land

Skybolt

Skybolt

Dissolving Seascape

Dissolving Seascape

Horizon

Horizon

Arctic Horizon

Arctic Pathway

In for landing

In for landing

It worked for Rothko

It worked for Rothko

Why won't it work for me?

Why won't it work for me?

What else?  I would like to thank “Talfrac” Rafael La Perna from Italy, the home of art, for unknowingly tipping me off to this java applet via his Flickr gallery.  Would you like to view his DNA?

Beauty Is Not Enough

La Pietà (1499) by Michelangelo

Michelango’s statue is beautiful and well-crafted.  But it is also a widely recognized example of representational art. It can also be interpreted as meaningful.  Even Wikipedia gets it:

The Madonna is represented as being very young, and about this peculiarity there are different interpretations. One is that her youth symbolizes her incorruptible purity, as Michelangelo himself said to his biographer and fellow sculptor Ascanio Condivi:

Do you not know that chaste women stay fresh much more than those who are not chaste? How much more in the case of the Virgin, who had never experienced the least lascivious desire that might change her body?

Another explanation suggests that Michelangelo’s treatment of the subject was influenced by his passion for Dante’s Divina Commedia: so well-acquainted was he with the work that when he went to Bologna he paid for hospitality by reciting verses from it. In Paradiso (cantica 33 of the poem) Saint Bernard, in a prayer for the Virgin Mary, says “Vergine madre, figlia del tuo figlio” (Virgin mother, daughter of your son). This is said because, being that Christ is one of the three figures of Trinity, Mary would be his daughter, but it is also she who bore him.

A third interpretation is that suggested by Condivi shortly after the passage quoted above: simply that “such freshness and flower of youth, besides being maintained in by natural means, were assisted by act of God”.

Yet another exposition posits that the viewer is actually looking at an image of Mary holding the baby Jesus. Mary’s youthful appearance and apparently serene facial expression, coupled with the position of the arms could suggest that she is seeing her child, while the viewer is seeing an image of the future.

Finally, one modern interpretation suggests that the smaller size of Christ helps to illustrate his feebleness while in his state of death; no longer living, he now appears small in his mother’s arms.

Charlene (1954) by Robert Rauschenberg

Rauschenberg’s mixed-media work is beautiful and well-crafted.  But it is also a widely recognized example of nonrepresentational art.  It can also be interpreted as meaningful.  Dorthea Rockburne and Nan Rosenthal explain why:

Rauschenberg reinvented collage, changing it from a medium that presses quotidian materials into serving illusion to something very different: a process that undermines illusion and the idea that a work of art has a unitary meaning.

[…]

An overly scrupulous group of de Kooning followers had allowed Abstract Expressionism to become uninventive and Phillip Pearlstein and Alex Katz hadn’t yet succeeded in reinvigorating representation. Then along came Bob and, making it look easy, started assembling the things he saw around him, one next to another, always including aspects of nature, and setting it all off with a whole new approach to painting. Everyone in those days was talking about movement and color, a lot of very formal considerations. Rauschenberg took a striated, colored umbrella, attached a motor to turn it, stuck it in a collaged mass of paint, wood and photographs and called it “Charlene” (1954). That was what he had to say about color theory and formal art making.

Dreamcatcher

A dream catcher made by Healings of Atlantis

The dream catcher above is beautiful and well crafted.  But it is not an example of art.  Although it is decorative, it is not particularly meaningful.  To become a work of art, the dream catcher would have to do more than just catch dreams.  It would have to put some dreams into our heads and our hearts.

~/~

I believe that algorithmic art must now engage in activities that have been “not appropriate” for the medium until now, during those times when it was still trying to find its own aesthetic. But now algorithimic art is finally ready to serve “non-artistic” purposes. It’s not a problem, of course, if some prefer to continue on creating purely aesthetic and visually intriguing objects. There is nothing wrong in doing that, although doing so does not constitute the same “heroic” accomplishment that it once did when algorithimic artists were struggling to break away, and give birth to a new medium.
–Guido Cavalcante, Orbit Trap

I was surprised to read on OT’s comments that I don’t think art can be beautiful.  I don’t recall ever saying such a thing, nor do I hold that belief.  Art can unquestionably be beautiful, as I illustrated above.  In fact, it was the beauty of fractals that first (strangely?) attracted me to them as a potential source for artistic expression.  I remembered how thrilled I was to discover algorithms could be employed to create visual forms illustrating concepts like harmony, balance, and order.  The resplendent forms that unexpectedly pop up in fractal generators can still take my breath away.

But I agree with Guido, and I agreed back on one of Orbit Trap’s first posts in 2006 when he found the words to give shape to what I had been thinking for some time. There’s nothing wrong with continuing to create and value visually pleasant works — unless it matters to you that our discipline move out of the craft fairs and into the museums.  The prevailing aesthetic in our community is beauty, and nearly all fractal images currently made do not transcend to much more than decoration and ornamentation.  Fractal art will never become a widely accepted fine art until more of us start making works of artistic expression and stop pretending that aesthetically pleasing works, however well crafted, rise to the level of art.

There’s also nothing wrong with creating beautiful images — and doing that well is a considerable achievement.  And I think it’s generally a good idea that artists learn as much as they can about their tools in order to practice and refine technique.  But if you’re merely honing your Ultra Fractal skills to produce a more technically accomplished, a more shiny and burnished spiral, then you may be perfecting your craft, but you’re no more close to making art than you were on the first day you ever used the program.

The problem in our community is that most of us seem to feel that making visually pleasing work is still “heroic” and get defensive when some people, like Orbit Trap, find such a state of affairs to be questionable — even destructive.  One reason I am “obsessed” with the Benoit Mandelbrot Fractal Art Contest is that it is a mirror of the state of our discipline.  It has a stated objective of presenting to the world the very best in contemporary fractal art, but it actually showcases highly crafted work that is visually striking but little else.  With several exceptions that I noted in my initial review of the 2009 BMFAC, nearly none of the winning images suggest any meaning beyond themselves.  They say nothing to me about my life — or about life in general.  They provoke no thought.  They raise no ideas.  They stir no emotions.  They put no dreams in my head or my heart.

Now visit any of those thriving “art” communities OT calls Fractalbook, open up the fractal “art” gallery, apply the standards I used in the last paragraph, and honestly tell me what you see.  Are you deeply moved — or are you let down?  Do you feel like you’ve seen much the same work many times before?  Do you get more satisfaction from watching a good movie or listening to good music — you know, interacting with art — than you do from viewing what’s come off today’s fractal assembly line?  And, as you peruse every lengthy comment thread — filled with raves for one masterpiece after another — do you feel a kind of cognitive dissonance and disconnect? Do the universally acclaimed masterworks, even if technically proficient and magnificently crafted, leave you feeling empty?

Welcome to OT’s world.  That sense of feeling cheated by what the crowd perceives as worthy of acclimation is why we feel our community needs to develop Phase Two thinking.  The craft mindset has to be seen for what it is.  The worship and privileging of any particular software and its programmers and its advocates should be shown the door. The status quo is not “heroic”; it is, in fact, keeping us from leaping to artistic expression — from evolving into multiple mediums and developing much greater variety of individual creative styles.  We should start insisting that art be showcased in our fractal art competitions and begin pushing our own work beyond cosmetics and aesthetic enhancements.  If fractal art is art, then we should act accordingly and immediately fire up works that are provocative, disturbing, intriguing, challenging — works that are socially and culturally aware.  We need to look up from the Narcissus pool of our own eyecandy.  Don’t you have something to say about the worlds out there — whether inner, outer, or cyber?

You know I’m right on some basic level.  Although I don’t buy into the stereotype that beautiful people are somehow intrinsically vapid, we do like to point out that “beauty is only skin-deep.”   I think most of you would agree that making an assessment on just the attractiveness of others is a shallow method for measuring anyone’s true worth.

So we do why operate in just such a manner when assessing fractal images?  I don’t know about you, but I want my beautiful fractal images to also have a brain — a brain that is interesting and expressive — a brain that sees connections beyond the confines of its body, frame, program, par files, monitor, mentor, mathematics, craftsmanship, and, yes, even its own gorgeousness.

Guido got it right.  Beauty is not enough — especially if we want to become legitimate, credible artists. Do you want to do something truly heroic?  Make your fractals make art.

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More Phase Two Thinking about Fractal Art

Art and photgraph by adak'76.

Art and photograph by adak’76

Repeat viewings of the 2009 Benoit Mandelbrot Fractal Art Contest winners consistently leave a bitter aftertaste.

I’m convinced, especially after reading Tim’s latest OT series on the distinctions between art and craft, that very little of what BMFAC will exhibit next year merits being called art.  The winning works are, at best, well-crafted craft — decorative, ornamental, and technically accomplished eyecandy.  With perhaps one or two exceptions, none of winning images fulfills any non-motivated function of art — like mysterious experience, imaginative expression, universal communication, or symbolic function.  The winning images also come up short in meeting motivated functions like social inquiry (as Guido Cavalcante’s recently discussed image does), psychological purposes, contemplating thought, elucidating concepts, or provoking ideas.  I’d even settle for lesser pursuits like demonstrating open propaganda.  No, for the most part, only one criteria apparently is necessary to be a BMFAC winner: beauty.  The winning images are, without fail, pretty pictures.

One recent commenter, Esin Turkakin, responding to Tim’s last post, seemed to confuse craft with medium — as if the two things were one and the same. She went on to say:

If you only judge images by their artistic value as you seem to do, medium becomes completely irrelevant – we can’t talk about “fractal art”. It’s merely defined by its message and expression, independent of the medium used.

This is nonsense.  Would you make the same claim about sculpture, ceramics, or photography?  If we judge photographs by their artistic value, can we no longer talk about photographic art?  Absolutely not. Actually, what we should no longer assume is that fractal images that are merely well crafted automatically rise to the level of art.  This is the modus operandi of BMFAC, the late Fractal Universe Calendar contest, every Fractalbook high schoolish it’s-another-masterpiece mutual admiration society comment thread, and (sometimes it seems like) the whole fractal “art” community.

But if you’re going to use the term fractal art, then I sincerely hope you’re judging such work by its artistic value.  Maybe if BMFAC was a little more “independent of the medium used,” we wouldn’t have nearly every winner using the very same “mediums” (UF and Apo) — that is, fractal generators coincidentally designed by two of the contest’s judges.

Art should always be the primary concern for critical judgment.  Otherwise, let’s start talking about fractal craft instead and just spend our time swooning over studying the intricacies of par files — which, by the way, is the preferred entertainment of the UF Mailing List.  Art remains art across mediums — whether the format be painting, sculpture, music, poetry, fibers, film, criticism, or computer-generated work.  Art certainly can be well-crafted — but just as emphatically does not have to be.  Is Duchamp’s urinal “well-crafted”?  The question is irrelevant, even absurd.  What matters is expression.

And that’s the limitation of craft.  It doesn’t express anything.  It just lies there and looks good.

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Another commenter, Nada Kringels, makes the following observation as to whether Tim’s contention in his last post that an image by Guido Cavalcante rises to the level of art:

I do respect Guido’s passion and engagement, but hadn’t I been told what the image was all about I wouldn’t have seen it by itself. I had to read the whole horror to interpret something as garbage which I had seen as an unhappy color combination before. An instrument has to be practised, studied and played a lot before, MAYBE, it has this direct magic.

Using Kringels’ logic, here is an extrapolation of what she’d probably say about Picasso:

While I admire Pablo’s “passion and engagement,” looking at “Guernica” I saw just a bunch of “unhappy color combinations,” and I “had to read the whole horror” to interpret it as something like firebombing.  If only Pablo had taken Janet Parke’s VAA course, then he could have “practiced his instrument,” meaning Ultra Fractal naturally, and better honed his craft to produce more “direct magic.”

Did I mention that both Turkakin and Kringels are recent 2009 BMFAC winners?  Check the links on their names above and you can determine whether their soon-to-be-exhibited entries are well crafted.  But do either rise to the “direct magic” of being art?  If not, then can they be said to live up to BMFAC’s billing of presenting “the most important fractal artists in the world“?    And maybe because OT asks such questions is why both Turkakin and Kringels keep showing up here to argue that, at least when it comes to fractal art, distinctions between art and craft are arbitrary and/or meaningless.

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The question of artistic mediums raises another problem I have with BMFAC.  It is far too limited in its vision of what fractal art is and can be.  To me, fractal art is precisely what it says: art with fractals.  BMFAC believes fractal art is art (well, craft actually, but let’s not get caught in a recursive loop) with programs — and, really, after examining what won, pretty much only Ultra Fractal and Apophysis — whose authors, if you don’t mind my pointing out the same feedback cringle once again, conveniently served as BMFAC judges during the last go around (talk about getting caught in a recursive loop).

Previously on OT, Tim outlined the necessity for fractal art to iterate into Phase Two, and I gave examples of what a Phase Two exhibition of fractal art might look like.  So let’s talk mediums today, or, more specifically, avenues for expressing fractal art that are not heavily dependent on software.

Photograph and art by adak'76

Photograph and art by adak’76

When I first saw the image above, I thought it was a digital/fractal image that had been post-processed with Photoshop filters like Flaming Pear’s Lacquer.  But this is a photograph, and a horizon can clearly be seen near the top of the picture.  Whatever this is, it’s big.

Exploring adak’76’s other galleries on Picasa provides some clues.  This shot, in particular, suggests the artist is proficient in metalworking and constructs his artistic installations on a grand scale.  The reflections of light on the photographs of fractal forms above suggest these pieces could be the size of a small bedroom floor and are likely highly varnished.

This fractal artist seems like a perfect fit for BMFAC.  After all, his installations far exceed even BMFAC’s massive file restrictions.

Fractal 23 by Takeshi Miakaya Design

Fractal 23 by Takeshi Miakaya Design

I saw this on BoingBoing.  It’s a fascinating example of 3-D recursiveness, although the task of having to dust “infinite” drawers seems a bit daunting.  There are twenty-three functional drawers on this chest, and you can own this piece for a mere $19,000.  One commenter noted that Miakaya built two of these — one for himself and one to sell — but then quit and observed that such fractal furniture was “a pain in the ass” to make.  I suppose such sentiment qualifies as suffering for your art.  Unfortunately, I could find no working web site for Miakaya.

Fractal Carving by Terry W. Gintz

A fractal carving by Terry W. Gintz

Terry W. Gintz is a true Renaissance Man.  He’s a programmer, artist, poet, photographer, and sculptor — and even a superb cook.  He’s recently updated his fractal carvings gallery — small sculptures based on 3-D fractals created with QuaSZ and other Mystic Fractal programs of his own design.  Gintz notes that “like fractals, every rock tells a story.”  In truth, Gintz has many fascinating galleries of his lapidary art.  I especially like his Flintstones Minatures gallery.

Gloria Caeli by Jonathan Wolfe and Friends

Gloria Caeli, a balloon by Jonathan Wolfe and Friends.

Sky Dyes, a project headed by Jonathan Wolfe and his friends, designs “flying fractal art balloons.”  Talk about an impressive palette.  In this case, it’s the sky itself, surrounded by (fractal) clouds.  Wolfe notes that:

The fractal balloons will contain roughly 100 billion pixels, about  the same number of stars as are in our galaxy and as many neurons as are in our brain…

Well, that should be big enough to (barely) meet BMFAC’s gigantic size limitations.

A fractal thong.  Wear it with pride.

A fractal thong courtesy of Fractal Generation Galleria

Software is so passé.  Thongs are the new new wave in cutting edge fractal art.  Nothing proclaims your seriousness as a fractal artist more than slapping your work over the genital areas of complete strangers.  You never have to worry about penis envy when someone’s family jewels are draped with your self-similar infinity.  Perhaps BMFAC could make fractal thongs a separate category in the 2011 competition. Then, finally, one could honestly claim those massive entry sizes do matter.  Moreover, such skimpy, fractally-enhanced undergarments might be just the ticket for presenting “our art form to a world that largely does not know it.”  Why maybe the BMFAC selection panel members (no pun intended) could even model the contest finalists — strutting the pageant ramp in a live YouTube fractalpalooza.

I’d buy that for a dollar.

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UPDATE:

On September 25, 20o9, on the Ultra Fractal Mailing List, Damien M. Jones made the following remark concerning my OT post about a mysterious “winners page” where BMFAC director Jones appeared to be sorting contest entries into winning and losing categories before the BMFAC judging panel had ever convened:

The interpretation of what [Terry] saw was all his; he elected to spin it in a way that favors his cause. It’s demagoguery [emphasis mine].

On December 6th, as a comment to this post, Esin Turkakin, one of BMFAC 2009’s winners, made the following remark:

What I find sad is why you’re actively trying to avoid a civil discussion and immediately resort to demagoguery [emphasis mine] .

Does it sound to you like someone has marching orders to repeat established talking points?

Isn’t it interesting how quickly you can become a “demagogue” as soon as some people disagree with what you’ve said? They’ll earnestly accuse you of incivility — as they flat out call you names.

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Presenting… Fractal “Art”

I think the recent image by Guido Cavalcante, made in Ultra Fractal and used in a posting to illustrate the oceanic garbage dump phenomenon, is a good example of the contrast between art and craft, two concepts which I discussed in a recent post.  In a nutshell, I defined art as expressive imagery and craft as ornamental, decorative imagery.  These differing functions set art and craft apart from each other: art functions as a thought-provoker and craft functions as a table cloth.  Sorry, I’m being harsh.  Craft is visual beauty; pleasing to the eye and exhibiting the visual novelty of the medium that it’s made from –silent and elegant.

The Garbage Path by Guido Cavalcante

Guido’s image is an excellent, text-book example because, with all due respect to Guido, it has no real value as craft.  By this I mean that the image as a decoration is not very appealing.  In fact, the image is actually rather ugly and revolting.  No one would want this as their desktop wallpaper or printed on a coffee cup.  Anyone sending this out as greeting cards to their friends and family would have to be an environmental activist intent on awakening their social circle to this oceanic waste disposal problem.  Your Mom won’t be displaying a card like this in the living room if you send her one.

Your Mom might, however, when discussing what her children are doing, or when discussing environmental issues, bring out the card to show you what her son has told her about garbage in the oceans and how he’s using his artistic skills to impress the issue in the minds of others.  Notice the context that the image might be used in:  it’s always associated with the topic of oceanic garbage and never as a pretty picture.

Now, the image could have been something visually attractive and ornate and then might have been something displayed on a coffee table in the living room (art doesn’t have to be ugly) but the effect that such a prettier image would have as an expression of  this environmental problem would likely have been much less.  The focus of art is on expression and not decorative appearance.  Of course, if the artwork deals with a different idea or concept other than the contamination of nature, then it may be something that could be appreciated for it’s visual beauty or style as well as whatever expressiveness it might have.  Some works of art just look nice up on the wall and add to the decor of a room in your house.  Here’s one:

Villa by the Sea by Arnold Bocklin

Villa by the Sea by Arnold Bocklin

Bocklin’s image has some nice natural scenery in it and illustrates (no pun intended) the huge amount of skill and craftsmanship that an artist needs before they can even begin to create art with such realistic subject matter.  The painting medium is hard work and in addition to all that effort Bocklin has added his own dreamlike vision with surrealist elements (eg. note the size of the waves and yet she and the area around her is dry and strangely peaceful and remote).  I’ll bet most people looking at this image have all sorts of thoughts moving through their head.  Thoughts they wouldn’t have if Bocklin had merely painted a nice natural scene by the sea.  That would have been nice too, but it wouldn’t have had the mental engagement that makes the actual painting a work of art rather than a work of craft.

It’s the same with Guido’s The Garbage Path; what impresses us with that image is the haunting view of garbage out in the middle of nowhere which appears to be silently approaching.  I’ll bet the impression most people get from looking at Guido’s image is exactly the same as that of the sailor that Guido quotes in his posting who unexpectantly discovered this garbage dump for real by sailing into it.  What is the refuse of cities doing way out in the clear, clean ocean?  This is worse than the imagery of cities buried in garbage from the Disney movie, Wall-e.  What’s so sinister about the subject of Guido’s image is that garbage doesn’t belong there, our world is no longer what we think it is, and that the oceans have become a toilet that can’t be flushed.  Guido’s image does all that.

And that, dear readers, is the difference between fractal art and fractal craft.